Overview of the UI
In the following section we’ll quickly run through each of these areas of the UI. Afterwards we’ll explore them in more detail in the context of creating and editing assets.
The finder is designed to provide an asset navigation experience equivalent to a computer operating system. Common file and folder operations such as creation/deletion and searching/sorting are available via the finder menu or right-click contextual menus on each asset.
The editor is the central section of the design manager where you’ll do the lion’s share of your work. It is either a drag and drop interface or a code editor depending on the asset you are working on.
Directly above the editor a tabbed interface allows you to jump between open assets. These tabs can be dragged for reordering, there is also a tab menu on the far right where you can close all open tabs or select specific ones.
- When a component is selected in the drag & drop editor, the inspector will show all of the features and options of that component.
- When no component is selected in the drag & drop editor, the inspector will show options for the template itself.
- When editing a module, the inspector allows you to edit and add fields.
- When editing an HTML, CSS, or JS file, the inspector does not appear.